FOREST_CoDZ: A VR take on round-based zombie survival
FOREST_CoDZ for Contractors VR, developed by Degenerate_Decals, ports the Call of Duty Zombies survival loop into Contractors VR as a custom map mod. Players face escalating zombie rounds inside a dense forest, balance in-match currency to open new areas, and upgrade weapons between waves. The mod recreates classic Zombies systems adapted for VR, emphasizing round economy, weapon progression, and randomized rewards. It targets Contractors VR owners and Call of Duty Zombies fans seeking cooperative VR survival sessions.
What kind of experience does FOREST_CoDZ offer?
Inside this map the design follows a round-based undead survival loop. Players confront increasing waves, manage limited in-match resources to unlock areas, and choose when to acquire new weapons or conserve currency. The structure creates repeated short engagements that escalate in difficulty and force tactical decisions about movement and loadout. Core flow revolves around combat, economy choices, and opening the map for new objectives.
Does FOREST_CoDZ support cooperative play?
In multiplayer sessions the mod supports cooperative play through the Contractors VR modded lobby system, allowing squads to share rounds and revive mechanics. The conversion keeps Contractors VR's shooting mechanics intact, so gun handling and reload behaviour remain familiar to base-game players. Match access happens inside the existing mod workflow, which preserves standard lobby flow and cooperative synchronization between players.
What does the mod look and sound like in VR?
In the forest setting environmental work focuses on atmospheric lighting and dense textures to create tension at short ranges. The developer uses high-quality assets that are tuned to maintain performance across PCVR and standalone headsets. Custom zombie animations and AI behaviours adjust enemy approach patterns for VR encounters, and audio cues prioritize nearby threats to support spatial awareness. Presentation aims for moody, tactical encounters rather than spectacle.
How demanding is progression and combat?
For progression and challenge the mod implements randomized weapon draws, wall-available armory stations, perk machines, and an upgrade machine that increases weapon potency over time. Those systems create choices about when to upgrade, when to keep resources, and which areas to open. Combat leans on precise aiming and reload management because it uses the base game's precise gunplay; players experienced with Contractors VR adjust more quickly to the tempo and pressure.
Recommendation: a polished cooperative survival mod for VR enthusiasts
FOREST_CoDZ is a focused choice for players who enjoy cooperative, round-based zombie survival and already play Contractors VR; the developer's reputation in the community and high regard among players support expectations of polish. One practical consideration is that the mod is available for Windows PCVR and Meta Quest via Contractors VR's mod browser or mod.io, which requires the base game. It is worth trying for fans of cooperative VR zombie survival.





